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Unity
Ready Player Me Meta Movement Support

A guide on using the Ready Player Me Meta Movement Support package. The package adds support for Meta Movement tracking, including full-body retargeting and face-tracking.

Unity
Setup for XR

Integrate Ready Player Me in your Virtual Reality (VR/XR) Unity experience.

Unity
Photon Multiplayer PUN2

Photon Unity Networking 2 support for Ready Player Me avatars

Unity
Unreal Engine
Animation Library

This repository contains the initial batch of 200+ high quality motion captured animations that have been retargeted to Ready Player Me character armatures

Unity
Optimization Tips & Tricks

Learn how to optimize your avatar in Unity using Ready Player Me for better performance in games.

Unity
Unreal Engine
Kinetix Emote SDK

Integrate an AI User-Generated Emote feature for their players to create custom emotes from a simple video directly in-game

Unity
Unreal Engine
Blender
Maya
RADiCAL

RADiCAL is a 3D creation platform that simplifies real-time motion capture, animation, and scene composition

Unity
Unreal Engine
Inworld Character Engine for AI NPCs

Inworld allows users to create lifelike characters that can be used in a variety of use cases, including video games, branded experiences, entertainment, and training

Unity
Coherence Multiplayer Game Development SDK

A small demo demonstrating how to sync a Ready Player Me avatar over the network, with coherence.

Unity
Netcode Multiplayer

Unity project that uses Netcode and Ready Player Me Unity SDK to demonstrate working example of a multiplayer.

Unreal Engine
Custom Avatar Creator

Demonstrates the use of the Ready Player Me Custom Avatar Creator open-source plugin. The plugin is an in-engine implementation of the web avatar creator.

Unreal Engine
Multiplayer in Unreal Engine

Demonstrates how to add ReadyPlayerMe avatars to a multiplayer game that requires replication in regards to avatar and mesh loading for multiple game clients.

Unreal Engine
Lyra Sample Project

Sample project which adds Ready Player Me avatars to Unreal Lyra example

Unreal Engine
Animation Retargeting

Example demonstrates the animation retargeting from the UE5 Mannequin to ReadyPlayerMe avatar, and creating a controllable character.

Unreal Engine
Create 2D images

demonstrates how to render the ReadyPlayerMe avatars in the 2D space, to create images or 2D Animations.

Unreal Engine
Avatar Preloading

Demonstrates how to preload Ready Player Me avatars while showing a loading screen, and spawn number of preloaded avatars instantly.

Unreal Engine
Facial tracking with Live Link

Demonstrates how to use the Live Link plugin to apply facial tracking and animations onto a ReadyPlayerMe Avatar.

React Native
React Native Webview

This example showcases embedding Ready Player Me avatar creator as a WebView to React Native mobile applications and retrieving the URL to the 3D model of the avatar.

IOS Native
Swift example

This example showcases running Ready Player Me avatar creator website inside a native iOS application using WKWebview.

Unity
Load Tester

Spawn up to 200 different avatars into the same scene to see how it affects the performance of the scene.

Android Native
Android sample app

Android sample app written in Kotlin